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Classification of Students' Mathematics Learning Achievement on Bloom's Taxonomy-Based Serious Game Using Ordinal Logistic Regression

机译:使用序数逻辑回归对盛开的分类法严重游戏进行学生数学学习成果的分类

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Students’ profiles classification is needed to make learning more focused on the purpose of learning. Student profiles that related to student cognitive abilities are generally seen from their learning achievement. Student learning achievement is obtained through assessment instruments. One alternative assessment that can used to measure students’ mathematics learning achievement is Bloom’s Taxonomy Based Serious Game (BoTySeGa). BoTySeGa’s output are consists of three attributes that can be used as material for classifying students’ profile. Three attributes are classified into student learning achievement categories of insufficient, sufficient and good. Classification is carried out using ordinal logistic regression method, where the results called as classification predictions and compared with the actual classification value that is obtained from students’ mathematics learning achievement tests. Level of accuracy classification between prediction classification results and the actual classification results is obtained by 55% in moderate category.
机译:学生的个人资料进行分类,以使学习更专注于学习的目的。与学生认知能力有关的学生档案通常会从他们的学习成就中看到。学生学习成就是通过评估工具获得的。一种可用于衡量学生数学学习成就的替代评估是盛开的基于分类的严重游戏(Botysega)。 BOTYSEGA的产出由三个属性组成,可用作分类学生档案的材料。三个属性被分类为学生学习成就类别不足,充足和良好。分类是使用序数逻辑回归方法进行的,其中结果称为分类预测,并与从学生的数学学习成就测试中获得的实际分类值进行比较。预测分类结果与实际分类结果之间的准确性分类水平在中等类别中获得55%。

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