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Non-visual Gameplay: Making Board Games Easy and Fun

机译:非视型游戏:制作棋盘游戏简单而有趣

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In this paper we report the results of a study on an evaluation of a game and techniques which allow playing board games in the total absence of visual feedback. We have demonstrated that a camera mouse can be used for blind navigation within a game field. Snapping a position of the virtual pointer to the regions of interest as well as audio-haptic complementary mapping significantly reduce the cognitive load and facilitate mental matching and integration of overview sound sequences.
机译:在本文中,我们报告了关于评估游戏和技术的研究结果,这些游戏和技术允许在缺乏视觉反馈的情况下播放棋盘游戏。我们已经证明,相机鼠标可用于游戏领域的盲目导航。将虚拟指针的位置捕捉​​到感兴趣区域以及音频触觉互补映射,显着降低了认知负载,并促进了概览声音序列的心理匹配和集成。

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