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Vidyanusa game utilization on arithmetic sequence and addition subtraction of integers to improve mathematics learning outcomes of junior high school students (Case study in SMPN 31 Bandung)

机译:Vidyanusa游戏利用算术序列和整数的添加减法,提高初中生数学学习成果(SMPN 31 Bandung的案例研究)

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Vidyanusa game is a digital game based learning in mathematics junior high school. The problems discussed is to determine the design of the game Vidyanusa on arithmetic sequence and addition subtraction of integers and knowing the difference significant improve in learning outcomes among students who are using Vidyanusa game with students who are not using the Vidyanusa game in Mathematics on arithmetic sequence an addition subtraction of integers. The method used in this study is a quasi experimental control group design with pretest and post-test. This study has been designed an implementation plan for the game based learning on arithmetic sequence and addition subtraction of integers. From the pre-test averages scores of the experimental group at 10.94 and the control group at 11.36. After the post-test average scores of the experimental group at 16.42 and the control group at 14.39. The obtained gain between the pre-test and post-test are 5.47 for experimental group and 3.03 for control group. The results showed there are differences in the significant improve in learning outcomes among students who are using Vidyanusa game with students who are not using Vidyanusa game on arithmetic sequence and addition subtraction of integers.
机译:vidyanusa游戏是基于数字游戏的数学初中的学习。所讨论的问题是确定算术序列上的游戏Vidyanusa的设计并添加整数的减法,并了解使用Vidyanusa游戏的学生与未使用数学中的学生在算术序列上进行数学的学生的差异显着改善添加减法整数。本研究中使用的方法是准实验控制组设计,具有预测试和测试后。本研究已经设计了基于算术序列的游戏学习的实施计划,并添加了整数的添加减法。从预测平均分数在10.94和11.36时的实验组和对照组。在27.42和14.39的试验组和对照组的试验后的实验组和对照组。预测试和后测试之间获得的增益为实验组和3.03次对照组的5.47。结果表明,使用Vidyanusa游戏的学生与未使用Vidyanusa游戏的学生在算术序列和整数的添加减法中,学习成果的显着改善存在差异。

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