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Virtual reality based training to resolve visio-motor conflicts in surgical environments

机译:基于虚拟现实的培训,可解决外科手术环境中的视觉与运动冲突

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An issue that complicates movement training, specifically in minimally invasive surgery, is that often there is no one to one correlation between the visual feedback provided on a screen and the movement required to perform the given task. This paper presents a simulator that specifically addresses the intermodal conflict between motor actuation and visual feedback. We developed a virtual reality visio-haptic simulator to assist surgical residents in training to resolve visio-motor conflict. The developed simulator offers individuals the flexibility to train in various scenarios with different levels of visio-motor conflicts. The levels of conflict were simulated by creating a linear functional relation between movement in the real environment and the virtual environment. The haptic rendering was consistent with the visual feedback. Experiments were conducted with expert pediatric surgeons and general surgery residents. Baseline data on performance in conditions of visio-motor conflict were assimilated from expert surgeons. Residents were divided into experimental group that was exposed to visio-motor conflict and the control group which wasn’t exposed to visio-motor conflict training. When the performance was compared on a standard surgical suturing task, the residents with inter-modal conflict training performed better than the control group suggesting the construct validity of the training and that visio-motor training can accelerate learning.
机译:使运动训练(特别是在微创手术中)变得复杂的一个问题是,屏幕上提供的视觉反馈与执行给定任务所需的运动之间通常没有一对一的相关性。本文提出了一种模拟器,专门解决了电机驱动和视觉反馈之间的联运冲突。我们开发了虚拟现实视觉触觉模拟器,以协助外科住院医师进行培训以解决视觉运动冲突。开发的模拟器使个人可以灵活地在各种情况下进行具有不同程度的视觉与运动冲突的训练。通过在实际环境和虚拟环境之间创建线性函数关系来模拟冲突级别。触觉渲染与视觉反馈一致。实验是与专业的儿科外科医生和普通外科住院医师进行的。来自内窥镜运动障碍情况下性能的基准数据已从专家医生那里得到了吸收。居民分为暴露于视觉运动冲突的实验组和未接受视觉运动冲突训练的对照组。当在标准的手术缝合任务上比较性能时,接受多式联运冲突训练的居民的表现要好于对照组,表明训练的结构有效,并且视觉运动训练可以促进学习。

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