首页> 外文会议>Intelligent Robots and Systems, 1999. IROS '99. Proceedings. 1999 IEEE/RSJ International Conference on >Biologically-inspired adaptive dynamic walking of the quadruped onirregular terrain
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Biologically-inspired adaptive dynamic walking of the quadruped onirregular terrain

机译:受生物启发的四足动物的自适应动态行走不规则地形

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We attempt to induce a quadruped robot to walk dynamically onirregular terrain by using a neural system model. In the paper, in orderto realize walking on irregular terrain, we propose thebiologically-inspired control method consisting of four levels, theseare: “adaptive control using a muscle stiffness model”,“adaptive control based on vestibular sensation”,“parameters adjustment based on somatic sensation and reflexescoordination based on vestibular sensation”, and “motionswitching based on visual information”. As results of basicexperiments of each level, we show that a robot can walk on a singlebump, and walk up and dozen a slope by using such adaptive controlmethod. We also show that the functions as a lower controller in theDrew's physiological model for leg control mechanism based on visualinformation are satisfied by a CPG characterized by mutual entrainmentwith a musculo-skeletal system, automatic interpolation, and selfstabilization. These findings suggest a simple method for producingautonomous adaptive dynamic walking on terrain of high degreeirregularity
机译:我们尝试诱使四足机器人动态行走 使用神经系统模型的不规则地形。在纸上,为了 为了实现在不规则地形上行走,我们建议 受生物学启发的控制方法,包括四个级别,这些级别 是:“使用肌肉僵硬模型的自适应控制”, “基于前庭感觉的自适应控制”, “基于体感和反射的参数调整 基于前庭感觉的协调”和“运动” 根据视觉信息进行切换”。作为基本的结果 每个级别的实验,我们证明了机器人可以在单个机器人上行走 通过使用这样的自适应控制来颠簸,走起来并打一个斜坡 方法。我们还展示了该功能在 德鲁基于视觉的腿部控制机制的生理模型 以相互夹带为特征的CPG满足信息需求 具有肌肉骨骼系统,自动插值和自我 稳定。这些发现提示了一种简单的生产方法 高度地形上的自主自适应动态行走 不规则

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