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Design of a new trading card for table-top augmented reality game environment

机译:桌面增强现实游戏环境的新交易卡设计

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In this paper, we present a new type of trading card (called Stereo Cards) designed for a table-top Augmented Reality (AR) game environment. The main goal of Stereo Cards is to replace the current trading cards used in collectable card games such as Magic: The Gathering, YuGiOh, and Pokemon. The superior point of Stereo Cards is that they are computationally detectable and recognisable, e.g. they are numerically readable by computing devices equipped with conventional digital cameras or webcams. Therefore, Stereo Cards are not only suitable for collection purposes, but they are also ready for AR applications and games. In each card, we optically encode a unique error-correcting binary Golay code by pasting a series of stereo stripes over a portion of the original image. Even though some parts of the picture are lost, the Stereo Cards still maintain, on average, 75% of their original look. Further in this paper, we also describe a simple set-up of a table-top Stereo Cards game environment. From experiments conducted, our Stereo Cards are found to be relatively robust under various lighting conditions, and thus, could be useful in future trading card game tournaments.
机译:在本文中,我们提出了一种用于桌面增强现实(AR)游戏环境的新型交易卡(称为立体卡)。立体卡的主要目标是替换可收藏式纸牌游戏中使用的当前交易卡,例如Magic:The Gathering,YuGiOh和Pokemon。立体声卡的优势在于,它们在计算上是可检测的和可识别的,例如。配备传统数码相机或网络摄像头的计算设备可以用数字方式读取它们。因此,立体卡不仅适合于收藏目的,而且还可以用于AR应用程序和游戏。在每张卡中,我们通过在原始图像的一部分上粘贴一系列立体条纹,对唯一的纠错二进制Golay码进行光学编码。即使丢失了图像的某些部分,立体声卡仍平均保持其原始外观的75%。在本文的进一步内容中,我们还将描述台式立体卡游戏环境的简单设置。通过进行的实验,我们的立体卡在各种光照条件下都相对坚固,因此在将来的交易纸牌游戏中很有用。

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