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A passive dynamic quadruped that moves in a large variety of gaits

机译:被动动态四足动物,可以以多种步态运动

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Building on our previous work on passive dynamic walking with quadrupeds, we show that a large variety of gaits can be created completely passively by a quadrupedal model with elastic legs. Similar to the well-known Spring Loaded Inverted Pendulum model for bipeds, we created a conceptual quadrupedal model with elastic massless legs. To obtain a well-defined sequence of ground contact, we defined three distinct phases for each leg: stance, swing, and wait for touch down. Since a leg cannot make contact during swing, modifying the duration of this phase allows us to prevent feet from striking the ground prematurely. Gaits were identified in a single shooting implementation, such that the contact sequence was only influenced by the starting values of the numerical integration. By varying these values, we were able to identify trotting, pacing, walking, toelting, bounding, and galloping within a single model. For each of the identified gaits, we report the footfall pattern, ground contact forces, speed, and first order limit cycle stability.
机译:在我们先前关于四足动物被动动态行走的工作的基础上,我们表明,具有弹性腿的四足动物模型可以完全被动地创建多种步态。类似于众所周知的两足动物的弹簧倒立摆模型,我们创建了具有弹性无质量腿的概念性四足动物模型。为了获得明确的地面接触顺序,我们为每条腿定义了三个不同的阶段:姿势,挥杆和等待着陆。由于腿在挥杆过程中无法接触,因此修改此阶段的持续时间可以防止脚过早地撞击地面。在一次射击中就可以识别步态,因此接触顺序仅受数值积分的起始值影响。通过改变这些值,我们能够在单个模型中识别小跑,步调,行走,to步,跳动和奔跑。对于每个确定的步态,我们报告脚步模式,地面接触力,速度和一阶极限循环稳定性。

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