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A non-iterative pose-graph optimization algorithm for fast 2D SLAM

机译:快速2D SLAM的非迭代姿态图优化算法

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This paper presents a non-iterative pose-graph optimization algorithm for fast 2D simultaneous localization and mapping (SLAM). The graph-SLAM approach addresses the SLAM problem using a factor graph structure. For a pose-only SLAM problem, landmarks are not explicitly modeled and are not a part of the SLAM problem. Conventional pose-graph optimization methods minimize the error by an iterative local linearization process. The proposed method reformulates the pose-graph optimization problem as a combination of two linear least-squares problems. The position and angle term in a pose vector are optimized separately, and the iterative linearization process is removed. Due to an approximation in the reformulation of the pose-graph optimization problem, there is a tradeoff between the accuracy and the computational complexity. The simulation is conducted to demonstrate the efficiency of the proposed method. For comparison, the conventional manifold based pose-graph optimization algorithm is implemented. The results of simulations which optimized 1,079 poses show that the proposed method is more than 25 times faster than the conventional method. However, the localization accuracy is approximately 10% lower than the conventional method.
机译:本文提出了一种用于快速2D同时定位和映射(SLAM)的非迭代姿态图优化算法。图-SLAM方法使用因子图结构解决了SLAM问题。对于仅姿势的SLAM问题,地标没有明确建模,也不是SLAM问题的一部分。传统的姿态图优化方法通过迭代局部线性化过程将误差最小化。所提出的方法将姿势图优化问题重新构造为两个线性最小二乘问题的组合。分别优化姿势矢量中的位置和角度项,并删除了迭代线性化过程。由于重新构成了姿态图优化问题,因此需要在精度和计算复杂度之间进行权衡。通过仿真证明了所提方法的有效性。为了进行比较,实现了传统的基于流形的姿势图优化算法。优化了1,079个姿势的仿真结果表明,该方法比传统方法快25倍以上。但是,定位精度比传统方法低约10%。

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