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Time-efficient Target Guarding using Constrained Optimization in 3D Space

机译:在3D空间中使用约束优化实现高效的目标防护

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This paper presents a time-efficient solution to the target guarding problem in the presence of the obstacles. The problem is defined as a multiple pursuer, one evader zero-sum game where the pursuers try to intercept the evader before it reaches a target. The presented method is a fast, numerical, constrained optimization technique that plans the path of all pursuers. The short execution time (under 10 ms) of this method makes it suitable to fast pursuits, possibly online applications, where the delay of the processing time plays a major effect on the pursuer success even in highly cluttered maps. The proposed method proved effective in simulated scenarios.
机译:本文提出了一种在存在障碍物的情况下针对目标防护问题的省时解决方案。问题被定义为多重追随者,一个逃避者零和游戏,追逐者试图在逃避者到达目标之前对其进行拦截。提出的方法是一种快速,数值受限的优化技术,可规划所有追踪者的路径。这种方法的执行时间短(不到10毫秒),使其适用于快速跟踪(可能是在线应用),在这种情况下,即使在高度混乱的地图中,处理时间的延迟也会对跟踪器的成功产生重大影响。所提出的方法在模拟情况下证明是有效的。

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