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Evolution of strategy selection in games by means of natural selection

机译:自然选择在游戏中策略选择的演变

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In this paper we present a novel agent-based simulation model for the natural selection of replicating agents whose survival depends on their programs for selecting their strategy to interact with each other. Game theoretic models describe this kind of interaction. The simulator can be used both for analysis, design and verification of autonomous systems (by intuitively abstracting them into our model and running the simulation). Good system design can be selected even for difficult, underspecified design problems. Although the inspiration of the model comes from evolutionary game theory, the evolving agents may represent not only biological, but also technical systems (e.g. software agents), and thus in some cases the underlying evolutionary mechanisms and observations differ from the typically published results.
机译:在本文中,我们为复制代理的自然选择提供了一种基于代理的新型仿真模型,该模型的生存期取决于其选择相互交互策略的程序。博弈论模型描述了这种相互作用。该模拟器可用于自治系统的分析,设计和验证(通过直观地将其抽象到我们的模型中并运行模拟)。即使对于困难的,未指定的设计问题,也可以选择好的系统设计。尽管模型的灵感来自进化博弈论,但进化的代理不仅可以代表生物学的,而且还可以代表技术系统(例如软件代理),因此在某些情况下,潜在的进化机制和观察结果与通常发表的结果有所不同。

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