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Cognitive Mimetics for AI Ethics: Tacit Knowledge, Action Ontologies and Problem Restructuring

机译:AI伦理学的认知模拟:隐性知识,行动本体论和问题重构

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Ethics and ethical information processing are an important problem for AI development. It is important for self-evident reasons, but also challenging in its' implications and should be welcomed by designers and developers as an interesting technical challenge. This article explores AI ethics as a design problem and lays out how cognitive mimetics could be used a method for its design. AI ethics is conceptualized as a problem of implementation on the one hand, and as a problem of ethical contents on the other. From the viewpoint of human information processing, ethics becomes a special case of ethical information processing - one that has deep implications in terms of AI abilities and information contents. Here we focus on ethical information processing as a property of the system (rather as a general constraint on it). We explore three specific concepts relevant for cognitive mimetics from the perspective of ethics: tacit knowledge, ontologies, and problem restructuring. We close with a general discussion on the difference between abilities and mental contents noted as relevant in previous articles on cognitive mimetics and reiterate its importance in this context as well.
机译:伦理和道德信息处理是AI发展的重要问题。出于不言而喻的原因,它很重要,但在含义上也具有挑战性,因此,作为有趣的技术挑战,设计师和开发人员应欢迎它。本文探讨了作为设计问题的AI伦理,并阐述了如何将认知模拟方法用作其设计方法。 AI伦理一方面被概念化为实施问题,另一方面被概念化为伦理内容。从人类信息处理的角度来看,道德成为道德信息处理的一种特例-在AI能力和信息内容方面具有深远的意义。在这里,我们将道德信息处理作为系统的一个属性(而不是对它的一般约束)进行重点研究。我们从伦理学的角度探讨了与认知模仿有关的三个特定概念:隐性知识,本体论和问题重构。我们以关于认知模仿的前几篇文章中提到的能力和心理内容之间的差异的一般性讨论作为结尾,并在此背景下重申其重要性。

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