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Stage Lighting Simulation Based on Epipolar Sampling

机译:基于对极采样的舞台灯光仿真

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With the development of modern economy, the stage performance art plays a more and more important role in people's life, and lighting plays a key role in stage design. With the support of multimedia technology, stage design has reached a new level and developed more abundant artistic visual effects. This paper uses ray marching algorithm based on epipolar lines to simulate the spot light, which is the most common light effect on the stage. It improves the design efficiency of stage lighting in a new form and reduces the energy and time consumption in lighting arrangement. The results show that the algorithm can simulate the stage lighting effect in real time.
机译:随着现代经济的发展,舞台表演艺术在人们的生活中起着越来越重要的作用,而灯光在舞台设计中起着至关重要的作用。在多媒体技术的支持下,舞台设计达到了一个新的水平,并发展了更加丰富的艺术视觉效果。本文使用基于对极线的光线行进算法来模拟聚光灯,这是舞台上最常见的灯光效果。它以一种新的形式提高了舞台照明的设计效率,并减少了照明布置中的能源和时间消耗。结果表明,该算法可以实时模拟舞台灯光效果。

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