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Appearance and Shape from Water Reflection

机译:水反射的外观和形状

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摘要

This paper introduces single-image geometric and appearance reconstruction from water reflection photography, i.e., images capturing direct and water-reflected real-world scenes. Water reflection offers an additional viewpoint to the direct sight, collectively forming a stereo pair. The water-reflected scene, however, includes internally scattered and reflected environmental illumination in addition to the scene radiance, which precludes direct stereo matching. We derive a principled iterative method that disentangles this scene radiometry and geometry for reconstructing 3D scene structure as well as its high-dynamic range appearance. In the presence of waves, we simultaneously recover the wave geometry as surface normal perturbations of the water surface. Most important, we show that the water reflection enables calibration of the camera. In other words, for the first time, we show that capturing a direct and water-reflected scene in a single exposure forms a self-calibrating HDR catadioptric stereo camera. We demonstrate our method on a number of images taken in the wild. The results demonstrate a new means for leveraging this accidental catadioptric camera.
机译:本文介绍了水反射摄影的单幅图像几何和外观重构,即捕获直接和水反射的真实场景的图像。水反射为直视提供了额外的视角,共同形成了立体对。然而,水反射的场景除了场景辐射外还包括内部散射和反射的环境照明,因此无法进行直接立体声匹配。我们推导了一种原理化的迭代方法,该方法可以解开此场景的辐射度和几何形状,以重建3D场景结构及其高动态范围外观。在存在波浪的情况下,我们同时将波浪的几何形状恢复为水面的表面法线扰动。最重要的是,我们证明了水的反射可以对相机进行校准。换句话说,这是我们第一次展示在单次曝光中捕获直接且水反射的场景会形成自校准的HDR折反射式立体相机。我们在野外拍摄的许多图像上演示了我们的方法。结果证明了利用这种意外反射折射照相机的新方法。

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