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Social Influence on Construction Safety Behaviors: A Multi-User Virtual Reality Experiment

机译:社会对建筑安全行为的影响:多用户虚拟现实实验

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The construction industry is a high-risk industry in terms of job site safety. Construction workers' unsafe behaviors has been criticized as a key driving factor of construction safety incidents. A variety of studies indicate that social influence greatly affects workers' safety behaviors. However, the social influence on workers' safety behaviors in hazardous situations has not been well explored, partially due to the difficulty of simulating hazardous situations in the real world. To overcome this limitation, this research utilized a multi-user virtual reality (MVR) system with motion tracking function to simulate hazardous scenarios to study how social influence affects construction workers' safety behaviors. A hazardous virtual environment with a plank between two high-rise buildings was created to simulate the high-rise walking scenarios of iron workers in construction projects. A human-subject experiment (n = 126) was conducted to investigate the role of social influence in a simulated scenario involving walking across a narrow plank between two virtual high-rise buildings. The participants walked through the plank in the virtual environment while observing different scenarios, such as seeing a person slowly walking across the plank or falling from the plank. Participants' behaviors, such as the time taken to walk across the plank, were recorded and analyzed to understand effects of social influence. The results of the experiment indicate that social influence played an important role in safety behaviors in the virtual hazardous situation. In addition, the developed MVR system is able to serve similar experiment in the future.
机译:就工作现场安全而言,建筑行业是高风险行业。人们批评建筑工人的不安全行为是建筑安全事件的关键驱动因素。各种研究表明,社会影响力极大地影响着工人的安全行为。但是,由于在现实世界中难以模拟危险情况,因此对危险情况下的社会对工人安全行为的影响尚未得到很好的探讨。为了克服这一限制,本研究利用具有运动跟踪功能的多用户虚拟现实(MVR)系统来模拟危险场景,以研究社会影响如何影响建筑工人的安全行为。创建了一个危险的虚拟环境,该环境在两座高层建筑之间有一块木板,以模拟建筑项目中钢铁工人的高层步行场景。进行了一项人为对象的实验(n = 126),以研究社会影响在模拟场景中的作用,该场景涉及在两个虚拟高层建筑之间的狭窄木板上行走。参与者在虚拟环境中走过木板,同时观察不同的场景,例如看到一个人缓慢地走过木板或从木板上摔下来。记录并分析参与者的行为,例如走过木板的时间,以了解社会影响的影响。实验结果表明,在虚拟危险情况下,社会影响在安全行为中起着重要作用。另外,开发的MVR系统将来可以服务于类似的实验。

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