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Evaluation of VR Movies on Rhythm, Montage and Saliency

机译:VR电影的节奏,蒙太奇和显着性评估

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Virtual reality(VR) movie has become a hot spot on industrial application, but there are not specific technology standard and rules of art supporting VR shooting, transition and production. To solve current problems of VR movie production, we built models of motion sickness, transition and attention on VR movie, as well as a visualization platform to evaluate the rhythm, montage and saliency. We discussed the practicability of visualization platform and the art features of VR movie rhythm, montage and saliency by actual creation and verification. This study expands the expressive ability of VR movie artistic creation and shows the effectiveness of our results through excellent VR movies analyzed by this evaluation tool.
机译:虚拟现实(VR)电影已经成为工业应用中的热点,但是没有支持VR拍摄,过渡和制作的特定技术标准和艺术规则。为了解决当前的VR电影制作问题,我们在VR电影上构建了晕动,过渡和注意力模型,以及用于评估节奏,蒙太奇和显着性的可视化平台。通过实际创建和验证,我们讨论了可视化平台的实用性以及VR电影的节奏,蒙太奇和显着性的艺术特征。这项研究扩展了VR电影艺术创作的表达能力,并通过该评估工具分析的优秀VR电影展示了我们的研究结果的有效性。

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