首页> 外文会议>International conference on human-computer interaction;International conference on design, user experience and usability >Let's Play (While Far Away)! Using Technology to Mediate Remote Playdates for Children with Autism
【24h】

Let's Play (While Far Away)! Using Technology to Mediate Remote Playdates for Children with Autism

机译:让我们玩(虽然很远)!使用技术为孤独症儿童调解远程游戏日期

获取原文

摘要

Play is an essential social, emotional, and intellectual developmental activity for children, including those with autism. Parents, educators, and therapists of autistic children strive to create opportunities for children to engage in mutual play with peers. Among other benefits, play enables children to develop the ability to see the world through someone else's eyes, a process described by the "Theory of Mind" (ToM), a concept formulated by developmental psychologists. This awareness of another's perspective has been identified as particularly challenging for people with autism. To examine the potential for technology to support play and ToM skills, we interviewed parents of children with autism about their current play practices. We found that parents struggle to implement in-person playdates due to the challenges of finding appropriate nearby peers and busy schedules filled with medical and therapy appointments. To explore alternatives to in-person playdates, we conducted an exploratory study in which pairs of autistic and neurotypical children interacted via two remote technologies: Microsoft Skype and Microsoft IllumiShare, a shared surface system. Our interaction analysis revealed that, through embodied interaction with real and virtual objects, the children engaged in mutual and parallel play. However, at times, the constraints of the technology impeded joint attention and perspective-taking. We contribute empirical findings based on interaction analysis of neurodiverse playmates playing remotely with tangible objects in a shared surface environment. We recommend design considerations for remote technologies to support mutual play and ToM skills.
机译:游戏是儿童(包括自闭症儿童)必不可少的社交,情感和智力发展活动。自闭症儿童的父母,教育者和治疗师努力为儿童创造与同伴互动的机会。游戏的其他好处包括使孩子发展通过别人的眼睛看世界的能力,这是由发展心理学家提出的“心智理论”(ToM)所描述的过程。对于自闭症患者而言,这种对他人观点的认识尤其具有挑战性。为了研究支持游戏和ToM技能的技术潜力,我们采访了自闭症儿童的父母关于他们当前游戏习惯的信息。我们发现,由于寻找合适的附近同龄人以及繁忙的日程安排(包括医疗和治疗约会)带来的挑战,父母难以实施亲身游戏。为了探索亲身游戏日期的替代方法,我们进行了一项探索性研究,其中成对的自闭症儿童和具有典型神经质的孩子通过两种远程技术进行交互:Microsoft Skype和Microsoft IllumiShare(共享地面系统)。我们的互动分析表明,通过与真实和虚拟对象的具体互动,孩子们可以进行相互和平行的游戏。但是,有时,技术的局限性阻碍了人们的共同关注和观点采择。我们基于对在共享表面环境中与有形物体进行远程玩耍的神经多样化玩伴的交互作用分析得出的经验性发现。我们建议针对远程技术的设计注意事项,以支持相互协作和ToM技能。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号