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3D Scene Modeling from Dense Video Light Fields

机译:3D从密集的录影光领域建模的场面建模

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Light field imaging offers unprecedented opportunities for advanced scene analysis and modelling, with potential applications in various domains such as augmented reality, 3D robotics, and microscopy. This paper illustrates the potential of dense video light fields for 3D scene modeling. We first recall the principles of plenoptic cameras and present a downloadable test dataset captured with a Raytrix 2.0 plenoptic camera. Then we describe a scene depth estimation algorithm from a sparse set of light field views with occlusion handling via a low rank matrix completion method. Finally, the obtained disparity maps are used to construct 3D point clouds.
机译:光场成像为先进的场景分析和建模提供了前所未有的机会,具有各种领域的潜在应用,例如增强现实,3D机器人和显微镜。本文说明了用于3D场景建模的密集视频光场的潜力。我们首先回想一下Plenoptic相机的原理,并呈现使用Raytrix 2.0 Plenoptic相机捕获的可下载测试数据集。然后,我们通过低秩矩阵完成方法使用遮挡处理从一组稀疏的光场视图集的场景深度估计算法。最后,获得了所获得的差异图来构建3D点云。

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