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Library facility layout design for digital native generation

机译:用于数字原生代的图书馆设施布局设计

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Digital native generation grows up with information technology attached to their daily life. This advantage changes their way to find information, only with one click they have all the answers in their gadget. This situation effect library that used to be the source of information, numbers of library visit has been reduced significantly in the last century. Therefore library needs basic changes to accommodate digital native generation. Library needs to facilitate their need by repositioning itself as a community hub, a place to meet, interact, learn and collaborate. Anish I and Arish Ibrahim (2014), propose to use Systematic Layout Planning (SLP) to design library facility layout. The purpose is to maximize the satisfaction of employee, management, and library users. This paper gives the framework for systematic layout planning but has not applied it using computer simulation tool such as CRAFT. Research is conducted to four universities owned libraries in Surabaya, Indonesia. Two from state universities and another two from private universities. A heuristic improvement algorithm CRAFT (Computerised Relative Allocation of Facilities Technique) will be applied to relayout library facilities. Adjustment to each facility will also be done and as the result, new library facility layout will be more suitable to meet digital native generation needs. The implication of this adjustment is additional investment in new facilities and repositioning current layout.
机译:数字原生代随着信息技术的成长而成长。这一优势改变了他们查找信息的方式,只需单击一下,他们就可以在其小工具中找到所有答案。这种情况影响图书馆曾经是信息的来源,上世纪访问图书馆的次数已大大减少。因此,图书馆需要进行基本更改以适应数字本机生成。图书馆需要通过将自己重新定位为社区枢纽,满足,互动,学习和协作的地方,来满足他们的需求。 Anish I和Arish Ibrahim(2014)建议使用系统布局规划(SLP)设计图书馆设施布局。目的是使员工,管理人员和图书馆用户的满意度最大化。本文提供了用于系统布局规划的框架,但尚未使用计算机模拟工具(例如CRAFT)来应用该框架。对印度尼西亚泗水的四所大学拥有的图书馆进行了研究。两所来自州立大学,另外两所来自私立大学。启发式改进算法CRAFT(设施的计算机相对分配技术)将应用于中继图书馆设施。还将对每个设施进行调整,结果,新的图书馆设施布局将更适合满足数字原生代的需求。这项调整的含义是在新设施上进行了额外投资,并对现有布局进行了重新定位。

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