首页> 外文会议>IEEE International Conference on Image Processing >Real-time walkthrough of outdoor scenes using TRI-view morphing
【24h】

Real-time walkthrough of outdoor scenes using TRI-view morphing

机译:使用TRI视图变形实时了解室外场景

获取原文

摘要

In this paper, an image-based walkthrough system is presented for navigating real-world outdoor scenes based on only three uncalibrated images without reconstructing 3D model. An image-based rendering operation is performed on these sample images and generates photorealistic in-between views in real time. We extend the traditional two-step view morphing to real-time tri-view morphing based on epipolar constraint. Compared with other tri-view morphing methods, our scheme copes well with both complex outdoor scenes and wide baseline scenes, which also poses a qualified alternative to state-of-the-art dense 3D reconstruction. Putting on a head mount display (HMD) like Oculus Rift, user can experience realistic and immersive exploration of real-world scenes.
机译:在本文中,提出了一种基于图像的漫游系统,该系统仅基于三个未经校准的图像即可导航真实的室外场景,而无需重建3D模型。对这些样本图像执行基于图像的渲染操作,并实时生成视图之间的真实感。我们将传统的两步视图变形扩展到基于对极约束的实时三视图变形。与其他三视图变形方法相比,我们的方案可以很好地应对复杂的室外场景和宽基线场景,这也为最先进的密集3D重建提供了一种合格的替代方案。戴上Oculus Rift之类的头戴式显示器(HMD),用户可以体验逼真的逼真的场景探索。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号