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LBF Based 3D Regression for Facial Animation

机译:基于LBF的3D面部动画回归

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摘要

This paper presents a system for performance-driven avatar animation by estimating facial pose and expression parameters from single image. In this system, a 3D shape prediction model is trained based on local binary feature (LBF) algorithm, which use random forest to extract image features and learns a linear regression model mapping these features to 3D shape. With the help of this model, the 3D positions of facial vertexes can be estimated from a web camera image. The facial pose and expression parameters can be calculated by solving an optimization problem that fitting a set of blend shapes models to these 3D vertexes. Experiments show that our system can estimate accurate facial parameters from single image and generate similar looking avatar animation.
机译:本文通过估计单个图像的面部姿势和表情参数,提出了一种由性能驱动的头像动画的系统。在该系统中,基于局部二进制特征(LBF)算法训练了3D形状预测模型,该算法使用随机森林提取图像特征并学习将这些特征映射到3D形状的线性回归模型。借助该模型,可以从网络摄像头图像中估算出面部顶点的3D位置。可以通过解决将一组混合形状模型拟合到这些3D顶点的优化问题来计算面部姿势和表情参数。实验表明,我们的系统可以从单个图像中估算出准确的面部参数,并生成相似的头像动画。

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