首页> 外国专利> FACIAL ANIMATION CONTROL METHOD AND A 3D GAME ENGINE BASED REAL-TIME INTERACTIVE REMOTE LECTURE SYSTEM, PARTICULARLY FOR EFFECTIVE COMBINATION OF GAME ENGINE TECHNOLOGY AND INTERACTIVE 3D-BASED REMOTE LECTURE SYSTEM

FACIAL ANIMATION CONTROL METHOD AND A 3D GAME ENGINE BASED REAL-TIME INTERACTIVE REMOTE LECTURE SYSTEM, PARTICULARLY FOR EFFECTIVE COMBINATION OF GAME ENGINE TECHNOLOGY AND INTERACTIVE 3D-BASED REMOTE LECTURE SYSTEM

机译:面部动画控制方法和基于3D游戏引擎的实时交互式远程授课系统,特别是用于游戏引擎技术与基于交互式3D的交互式远程授课系统的有效结合

摘要

PURPOSE: A facial animation control method and a 3d game engine based real-time interactive remote lecture system are provided to run a remote lecture in a 3D online space by combining a game engine technology and interactive 3d-based remote lecture system.;CONSTITUTION: A server(100) comprises the mesh information file and avatar face animation information file. The lecturer GUI unit(330) for professor outputs 3D stereoscopic of avatar. A lecturer 3D game engine module(310) outputs the facial expression of avatar. A student 3D game engine module(210) is transmitted the facial expression messaging information coming from the other client.;COPYRIGHT KIPO 2010
机译:目的:提供一种面部动画控制方法和基于3d游戏引擎的实时交互式远程授课系统,以结合游戏引擎技术和基于交互式3d的远程授课系统在3D在线空间中进行远程授课。服务器(100)包括网格信息文件和头像面部动画信息文件。教授的讲师GUI单元(330)输出化身的3D立体图像。讲师3D游戏引擎模块(310)输出化身的面部表情。向学生3D游戏引擎模块(210)发送来自另一个客户端的面部表情消息信息。; COPYRIGHT KIPO 2010

著录项

  • 公开/公告号KR20090132914A

    专利类型

  • 公开/公告日2009-12-31

    原文格式PDF

  • 申请/专利权人 HETHINK CORPORATION LTD.;

    申请/专利号KR20080059112

  • 发明设计人 HONG JUN YOUNG;

    申请日2008-06-23

  • 分类号G06Q50/00;

  • 国家 KR

  • 入库时间 2022-08-21 18:33:45

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