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Clinical Trials Re-spec: The Role of Games and Gamification in the Future of Clinical Trials

机译:临床试验重新规范:游戏和游戏化在未来临床试验中的作用

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This article explores the use and potential of games and gamification in clinical trials. Case examples of games used in three contextual areas are presented: education about clinical trials to encourage consideration of trial participation, the use of games to measure objective health outcomes, and the use of gamification approaches to drive positive patient compliance behavior and reduce unnecessary withdrawals during clinical studies. It is concluded that the use of gamification to enhance compliance and retention offers great potential. Games to measure health outcomes offer particular value in niche indications, but their universal applicability needs to be especially considered if they are to be used in non-supervised settings.
机译:本文探讨了游戏和游戏化在临床试验中的用途和潜力。介绍了在三个背景领域中使用的游戏的案例示例:教育临床试验以鼓励考虑参加试验;使用游戏来衡量客观健康结果;使用游戏化方法来推动积极的患者依从性行为并减少在治疗过程中不必要的退出临床研究。结论是,利用游戏化来增强顺从性和保留力具有巨大的潜力。衡量健康结果的游戏在利基适应症中具有特殊价值,但如果要在非监督环境中使用它们,则必须特别考虑其普遍适用性。

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