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Effects of mobile AR-enabled interactions on retention and transfer for learning in art museum contexts

机译:支持竞技相互作用对艺术博物馆背景保留和转移的影响

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In this paper, we describe an experiment to study the effect of mobile Augmented Reality (AR) on learning in art museum contexts. We created six original paintings and placed them in a mini art museum. We then created an AR application on the iPad to enable the artist to visually augment each painting by introducing animation. We then measured the ability of the visitors to remember the appearance of the paintings after 24 hours, as well as their ability to objectify the paintings. Experiment results show that while AR does improve retention and transfer of such art information, the benefits of AR are mediated by other factors such as interference from other elements of the exhibition, as well as subjects' own prior art experience and training. The use of AR may also produce unexpected benefits, such as providing users with a new perspective of the artwork, as well as increasing their curiosity and encouraging them to experiment with the technology. Such benefits may potentially improve the chances for learning and analytical activities to take place.
机译:在本文中,我们描述了研究移动增强现实(AR)对艺术博物馆背景学习的影响的实验。我们创造了六个原创绘画,并将它们放在迷你艺术博物馆。然后,我们在iPad上创建了AR应用程序,以使艺术家能够通过引入动画来通过引用每幅画来扩充每幅画。然后,我们测量了参观者在24小时后记住绘画外观的能力,以及它们漠不关心绘画的能力。实验结果表明,虽然AR确实改善了这种艺术信息的保留和转移,但AR的益处是由其他因素的介导,例如来自展览的其他要素的干扰,以及受试者自己的现有技术经验和培训。 AR的使用也可能产生意想不到的好处,例如为用户提供艺术品的新视角,以及增加他们的好奇心并鼓励他们试验该技术。这种福利可能会改善学习和分析活动的机会。

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