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An Examination of Typographic Standards and Their Relevance to Contemporary User-Centred Web and Application Design

机译:印刷标准的检查及其与当代以用户为中心的网络和应用程序设计的相关性

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The implementation of the various modes of typography on the Internet and device applications is now a relatively straightforward task, following a technological renaissance that began around 5 years ago that increased the importance of typography in web and application-based design. Graphic designers had long desired to move beyond the early restrictions caused by the limited numbers of fonts that browsers could handle and display (and the even more restricted overlap between Windows and OSX operating systems). This desire fuelled an innovation boom that led to the wide array of font replacement and deployment technologies available today. The new challenge for graphic designers is device fragmentation: keeping designs consistently readable across a variety of screen resolutions, screen types and devices. Yet, pure research on how users perceive, interact with and process the fundamental units of information transmission - words - remains limited. Extant studies are mostly confined to early (and outdated) papers in the 1980s and 1990s, investigations on the efficacy of e-ink, or other tenuously-related areas of human-computer interaction. The presentation and comprehension of words and information is therefore restricted to niche areas of study for academic researchers and vehicles of aesthetic expression for graphic designers, with almost no communication between either group. This has led to a comprehensive lack of industry-standard best practices for typography, which is surprising considering the current focus of human factor-related disciplines in user-centered design. This paper aims to collate and examine the history of typography, existing research, readability on electronic devices and current typographic trends, and lay down a roadmap for future research.
机译:在大约5年前开始的技术复兴之后,在互联网和基于设备的应用程序设计中,印刷术的重要性日益提高,因此在互联网和设备应用程序上实施各种印刷术模式是一项相对简单的任务。长期以来,图形设计人员一直希望摆脱浏览器可以处理和显示的字体数量有限(以及Windows和OSX操作系统之间更为严格的重叠)所造成的早期限制。这种愿望推动了创新热潮,导致了当今可用的各种各样的字体替换和部署技术。平面设计师面临的新挑战是设备碎片化:要使设计在各种屏幕分辨率,屏幕类型和设备上始终保持可读性。但是,关于用户如何感知,交互和处理信息传输的基本单元(单词)的纯粹研究仍然有限。现有的研究大多局限于1980年代和1990年代的早期(和过时)论文,对电子墨水的功效或人机交互的其他与时间相关的领域进行的研究。因此,单词和信息的呈现和理解仅限于学术研究人员的利基研究领域,以及平面设计师的审美表达工具,而两组之间几乎没有任何交流。这导致全面缺乏行业标准的排版最佳实践,考虑到当前以用户为中心的与人为因素相关学科的关注,这令人惊讶。本文旨在整理和检查印刷术的历史,现有研究,在电子设备上的可读性以及当前的印刷术趋势,并为将来的研究制定路线图。

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