首页> 外文会议>IEEE International Conference on Systems, Man, and Cybernetics >Towards Long-Term Learning to Motivate Spontaneous Infant Kicking for Studies in Early Detection of Cerebral Palsy using a Robotic System: A Preliminary Study
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Towards Long-Term Learning to Motivate Spontaneous Infant Kicking for Studies in Early Detection of Cerebral Palsy using a Robotic System: A Preliminary Study

机译:在使用机器人系统中,在长期学习中促使自发婴儿用于早期检测脑瘫的研究:初步研究

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Infant kicking patterns can provide clues for causes for concern with future development. Cerebral Palsy is a development disorder that may be predicted by observing the spontaneous kicking patterns of an infant. Early detection and intervention can improve the overall long term outcome through specific physical therapy exercises. Since all infants are unique it may be beneficial to learn child specific stimuli that optimize the quantity of kicking actions. Discovering the stimuli that will encourage a particular infant to perform kicking actions will give healthcare professionals more opportunities to observe and evaluate these actions for possible atypical patterns. We expand on previous work that utilizes computer vision and a robotic baby mobile that detects infant kicking motions and activates stimuli to encourage continued kicking. Based on the observed state-action pairs recorded while an infant interacts with the robotic baby mobile, we develop a Markov Decision Process and calculate an optimal policy to encourage an increased amount of kicking. This method could theoretically be applied to different infants, which would result in varying optimal policies that are specific to each child. In this paper we will briefly describe the robotic system, discuss the resulting Markov Decision Process and optimal policy, and describe future works.
机译:婴儿踢模式可以为未来发展的关注的原因提供线索。脑瘫是一种可以通过观察婴儿的自发踢腿模式来预测的发育障碍。早期检测和干预可以通过特定的物理治疗锻炼来改善整体长期结果。由于所有婴儿都是独一无二的,学习儿童特定刺激可能是有益的,以优化优化踢的行动的数量。发现将鼓励特定婴儿进行踢动行动的刺激将使医疗保健专业人员更多地观察和评估可能的非典型模式的行为。我们扩展了以前的工作,该工作利用计算机愿景和机器人婴儿手机,检测婴儿踢的动作,并激活刺激以鼓励继续踢。基于观察到的状态动作对,当婴儿与机器人婴儿移动互动时,我们开发了马尔可夫决策过程,并计算了最佳政策,以鼓励增加的踢踢。理论上可以应用于不同婴儿的方法,这将导致对每个孩子特有的不同策略。在本文中,我们将简要描述机器人系统,讨论由此产生的马尔可夫决策过程和最佳政策,并描述了未来的作品。

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