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Locomotion interface to the virtual environment to acquire spatial knowledge

机译:用于虚拟环境的运动界面以获得空间知识

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In this paper we describe the design of a (kind of) locomotion interface to the virtual environment for mobility training to enhance mobility skills of persons with limited vision. The design goal is to allow a user to walk on the device with limited size, and to give them the sensation of walking on an unconstrained plane to acquire spatial knowledge of an area. Many researchers have tried treadmill, a (kind of) locomotion device with unidirectional as well as omni-directional (Darken [9], Iwata [4], and Latham [7]). Our proposed device overcomes the major limitations of inability of simulation of actual movement of a person while using treadmills. The structure of the interface, and control principle of the device are presented along with the system and the software of locomotion interface. A discussion on the advantages and disadvantages of the interface is given.
机译:在本文中,我们将(种类)机置接口的设计设计为虚拟环境,以便移动培训,以增强愿景有限的人的移动性技能。设计目标是让用户在设备上行走有限的尺寸,并为它们提供在不受约束的飞机上行走的感觉,以获得区域的空间知识。许多研究人员尝试了跑步机,一种具有单向的运动器件,单向和全方位(Darken [9],IWATA [4]和Latham [7])。我们所提出的设备克服了使用跑步机时无法模拟人类实际运动的主要限制。界面的结构以及设备的控制原理以及运动界面的软件呈现。给出了关于界面的优点和缺点的讨论。

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