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CYRUS algorithms for manipulators inverse kinematics

机译:CYRUS算法的机械手逆运动学

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Accuracy, speed and applicable to general problems are among the most important fundamentals in all computational methods. Calculation methods for inverse kinematics of Manipulators are no exception of this rule. Kinematic equations of manipulators are solved using non-linear methods and the accuracy of each manipulator is less than its repeatability. The accuracy of parameters in the robot kinematic equation can affect the robot accuracy. An error in parameter calculations will cause errors in the calculation of joint angles from inverse kinematic equations. Although the repeatability of most computing methods is relatively good, their accuracy is usually very low and its level varies in different robots. Most conventional methods have been designed for specific situations, and certain types of manipulators. When changing Manipulators or joint type, the overall situation of the problem and its solution change completely. This article aims to introduce Cyrus Algorithm for calculating inverse kinematics for Manipulators in a 3D environment. The Cyrus is a general approach that can be used for a variety of Manipulators with any degrees of freedom and joints. In addition to applicable to general I.K, this method has a high speed and accuracy compared to similar methods. In this method, all solutions are calculated by determining spans (ranges) for the manipulator movement. The Cyrus Algorithm idea is based on one of the most basic engineering principles, intuitive understanding and argument computing which is defined with the aid of algebra and geometry with mathematical logics.
机译:准确性,速度以及适用于一般问题是所有计算方法中最重要的基础。机械手逆运动学的计算方法也不例外。使用非线性方法求解机械手的运动学方程,并且每个机械手的精度均低于其可重复性。机器人运动方程中参数的准确性会影响机器人的准确性。参数计算中的错误将导致根据逆运动学方程式计算关节角时发生错误。尽管大多数计算方法的可重复性都比较好,但是它们的准确性通常很低,并且在不同的机器人上其水平也有所不同。大多数常规方法已针对特定情况和某些类型的机械手进行了设计。当更改机械手或关节类型时,问题的整体情况及其解决方案将完全改变。本文旨在介绍用于在3D环境中计算机械手逆运动学的赛勒斯算法。赛勒斯(Cyrus)是一种通用方法,可用于具有任何自由度和关节度的各种机械手。除了适用于一般I.K,与类似方法相比,该方法还具有较高的速度和准确性。在这种方法中,所有解决方案都是通过确定机械手运动的跨度(范围)来计算的。赛勒斯算法的思想是基于最基本的工程原理之一,直观的理解和自变量计算,而数学和算术是借助代数和几何以及数学逻辑来定义的。

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