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Shape constrained mesh editing for delineating anatomical structures in volumetric datasets

机译:形状受约束的网格编辑,用于在体积数据集中描绘解剖结构

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Organ delineation from volumetric dataset is often encountered problem in medical imaging. Numerous 3D polygonal surface mesh model based segmentation algorithms have been reported in this area. These algorithms aim for a fully automated solution for segmenting anatomical structures in volumetric image datasets. But attraction to false boundaries results in inaccurate segmentation, which can happen because of poor model initialization or weak image feature response at correct locations. To be acceptable in clinical practice, it is crucial for a segmentation approach to include the possibility of integrating input from the user when automatic segmentation fails to provide the desired accuracy. This work presents a new 3D triangular surface mesh editing technique to correct the results of automatic segmentation. The method directly projects subset of mesh vertices that are closest to a user drawn line, representing the true boundary of the anatomical structures. Its neighboring vertices that are within user defined depth get deformed based on shape constraints resulting in a smooth edited surface. The shape constraint is formulated to maintain the distribution of the vertices in the region of edited mesh in correspondence with the initial surface model. The result of the study shows that the manually edited surface results in accurate (1.52+/- 0.5mm) anatomical boundary on the edited image plane while preserving the shape of the surface in the neighboring region.
机译:在医学成像中经常会遇到从体积数据集描绘器官的问题。在该领域已报道了许多基于3D多边形表面网格模型的分割算法。这些算法旨在为在体积图像数据集中分割解剖结构的全自动解决方案。但是吸引到错误边界会导致分割不准确,这可能是由于模型初始化不正确或正确位置处的图像特征响应较弱而引起的。要在临床实践中接受,对于分割方法而言,至关重要的是要包括在自动分割无法提供所需精度时集成来自用户的输入的可能性。这项工作提出了一种新的3D三角形曲面网格编辑技术,可以纠正自动分割的结果。该方法直接投影最接近用户绘制线的网格顶点子集,代表了解剖结构的真实边界。在用户定义的深度范围内,其相邻顶点会根据形状约束而变形,从而生成平滑的编辑曲面。制定了形状约束条件,以维持与初始表面模型相对应的顶点在已编辑网格区域中的分布。研究结果表明,手动编辑的表面会在编辑的图像平面上产生准确的(1.52 +/- 0.5mm)解剖边界,同时保留相邻区域中表面的形状。

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