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Football scientia- an automated tool for professional soccer coaches

机译:足球科学-专业足球教练的自动化工具

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A soccer game can be seen as a confrontation between two teams of agents where each player, communicating with his teammates, try to interpret in the best way as possible the game situations, achieving its main goals. Today the most important factors in a soccer clubs life and in its coach success are the game results they achieve. They represent the success of the club and in many cases the coachs future. Because of that club coaches usually use automated tools to measure their teams performance all over a soccer competition. Based only in Cartesian coordinates and in a sequential time frame analysis, this research work presents an automatic tool capable to calculate many technical aspects in a soccer match. For the validation tool process, games of simulation 2d RoboCup international competition were used. The results achieved were quite satisfactory. In what concerns to the set of statistics collected more than 92% of the total events were detected and only for the shot event this number dropped to between 74% and 85%. The future work will be concerned in incorporating this project with a real time tracking system and increasing the number of technical aspects calculated by the system.
机译:足球比赛可以看作是两队特工之间的对抗,每个球员在与队友交流时都试图以最佳方式解释比赛情况,以实现其主要目标。今天,足球俱乐部生活及其教练成功的最重要因素是他们取得的比赛成绩。他们代表了俱乐部的成功,并代表了教练的未来。因此,俱乐部教练通常会在足球比赛中使用自动化工具来衡量其球队的表现。这项研究工作仅基于笛卡尔坐标并按时间顺序进行分析,提出了一种自动工具,能够计算足球比赛中的许多技术因素。对于验证工具过程,使用了模拟2D RoboCup国际比赛的游戏。取得的结果是令人满意的。在收集到的统计数据中,超过92%的事件被检测到,仅镜头事件,这一数字下降到74%至85%之间。未来的工作将涉及将该项目与实时跟踪系统合并,并增加该系统计算出的技术方面的数量。

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