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Collision avoidance with obstacles in flocking for multi agent systems

机译:多主体系统在植绒中避免冲突并带来障碍

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Multi agent system is a system consist of multiple interacting agents. These systems tend to select the best solution for their problems. They can be used in different tasks which are hard for an individual or even a complex system to do. One of the most common algorithms which are used in multi agent systems is flocking. Here we introduce a theorem that multi agent systems could flock in environments with fixed obstacles without any collision between agents and obstacles. We use Lyapunov theory and prior algorithms on flocking to extract a theorem which under those conditions in the theorem, collision never occurs between agents and obstacles. Results show that the theorem insures collision avoidance between agents and obstacles.
机译:多主体系统是由多个交互主体组成的系统。这些系统倾向于为他们的问题选择最佳的解决方案。它们可用于个人或什至是复杂系统难以完成的不同任务。植绒是在多代理系统中使用的最常见的算法之一。在这里,我们介绍了一个定理,即多智能体系统可以在具有固定障碍物的环境中聚集,而智能体和障碍物之间不会发生任何碰撞。我们使用Lyapunov理论和现有算法在植绒上提取一个定理,该定理在定理中的那些条件下,永远不会在主体和障碍物之间发生碰撞。结果表明,该定理可确保避免智能体与障碍物之间的碰撞。

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