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A new approach for minimizing buffer capacities with throughput constraint for embedded system design

机译:嵌入式系统设计中一种通过吞吐量约束最小化缓冲区容量的新方法

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The design of streaming applications (e.g. multimedia or network packet processing) must consider several optimizations such as the mimimization of the whole surface of the memory needed on a Chip. The problem tackled in this paper is the minimization of the whole surface of the memory needed to reach a minimum fixed throughput.
机译:流应用程序的设计(例如,多媒体或网络数据包处理)必须考虑多种优化措施,例如最小化芯片上所需的整个存储器表面。本文所要解决的问题是使达到最小固定吞吐量所需的整个存储器表面最小化。

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