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Modeling mutual context of object and human pose in human-object interaction activities

机译:在人对物体交互活动中对物体和人体姿势的相互关系进行建模

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Detecting objects in cluttered scenes and estimating articulated human body parts are two challenging problems in computer vision. The difficulty is particularly pronounced in activities involving human-object interactions (e.g. playing tennis), where the relevant object tends to be small or only partially visible, and the human body parts are often self-occluded. We observe, however, that objects and human poses can serve as mutual context to each other – recognizing one facilitates the recognition of the other. In this paper we propose a new random field model to encode the mutual context of objects and human poses in human-object interaction activities. We then cast the model learning task as a structure learning problem, of which the structural connectivity between the object, the overall human pose, and different body parts are estimated through a structure search approach, and the parameters of the model are estimated by a new max-margin algorithm. On a sports data set of six classes of human-object interactions [12], we show that our mutual context model significantly outperforms state-of-the-art in detecting very difficult objects and human poses.
机译:在混乱的场景中检测物体并估计人体的关节部位是计算机视觉中的两个难题。在涉及人与物体的相互作用的活动中(例如打网球),该困难特别明显,其中相关物体趋于较小或仅部分可见,并且人体部位通常是自闭的。但是,我们观察到,物体和人体姿势可以相互充当共同的语境-识别一个物体可以促进另一个物体的识别。在本文中,我们提出了一个新的随机场模型来编码人与物交互活动中的物体和人体姿势的相互关系。然后,我们将模型学习任务转换为结构学习问题,其中对象,整体人体姿势和身体不同部位之间的结构连接性通过结构搜索方法进行估算,模型的参数通过新方法进行估算最大保证金算法。在包含六类人对物体互动的体育数据集上[12],我们证明了在检测非常困难的物体和人体姿势方面,我们的相互关联模型显着优于最新技术。

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