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DEVELOPMENT OF A DYNAMIC KNEE SIMULATOR

机译:动态膝关节模拟器的开发

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Dynamic knee simulators use muscle analogs to incite motion at the knee joint. There is a great variation between simulators in choice of powering of muscle analog systems, what movements are fixed, controlled, or unconstrained, as well as whether or not the system is open or closed kinetic chain. The objective of this work is to develop a portable dynamic knee simulator that allows simulation of knee joint motions when it is maximally flexed during a large range of activities involving the lower limb in both a vertical (e.g. deep squat) as well an horizontal position (e.g. rowing).
机译:动态膝盖模拟器使用肌肉类似物在膝盖关节处激发运动。模拟器之间在模拟肌肉系统的动力,固定,受控或不受限制的运动以及系统是开放的还是封闭的动力学链的选择之间存在很大的差异。这项工作的目的是开发一种便携式动态膝盖模拟器,当在涉及下肢的垂直(例如深蹲)和水平位置(例如划船)。

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