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Sketch-Based 3D Sleeve Modeling and Reusing Method for Garment CAD

机译:基于草图的服装CAD 3D套筒建模与重用方法

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摘要

This paper presents a method for simply and interactively modeling and reusing 3D sleeve. Firstly, 3D sketches of basic sleeve skeleton are generated based on the recognized body feature points and sizes, and the sleeve surface can be quickly constructed; secondly, a sleeve surface modification method driven by sketch is adopted to build complex sleeve shape more freely; finally, we joint the sleeve and garment mesh by using armhole seam lines as benchmarks, the sleeve and garment shape is preserved well and the connected mesh is smooth. An encoding algorithm is employed to obtain the sleeve design information from sketches as a template, and when decoding this template on a new garment, it automates the sleeve surface generation for existing sleeve reusing. Examples show that our technique can greatly improve the efficiency and the quality of sleeve design in garment CAD.
机译:本文提出了一种用于简单交互地建模和重用3D套筒的方法。首先,根据已识别的身体特征点和尺寸生成基本袖子骨架的3D草图,并可以快速构建袖子表面;其次,采用草图驱动的套筒表面改性方法,可以更自由地建立复杂的套筒形状。最后,我们以袖口接缝线为基准将袖子和衣服的网格连接起来,袖子和衣服的形状被很好地保留,连接的网格是光滑的。采用编码算法从草图中获取袖子设计信息作为模板,当在新服装上对该模板进行解码时,它将使袖子表面生成自动化以实现现有的袖子再利用。实例表明,我们的技术可以大大提高服装CAD中袖子设计的效率和质量。

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