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Developing a Prototype of Video Game-Based Learning Environment

机译:开发基于视频游戏的学习环境的原型

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摘要

E-learning becomes more and more popular and fantasy in the teaching/learning. Thus far, more and more researches and discussions are proposed to make it possible to realize the game-based learning environments and styles. In order to attract learners in GBL, learning activity often has fantastic characteristics and glorious treasure. And most of them were based on 3D or Flash animation technologies. However, the learning materials of such game-based learning are hard to create by common users. In this paper, we took a further step to integrate interactive video technology with gaming to develop a Video Game-Based Learning (V-GBL) development prototype which adapt SCORM compliant video material.
机译:电子学习在教学/学习中变得越来越流行和幻想。迄今为止,提出了越来越多的研究和讨论,以实现基于游戏的学习环境和风格。为了吸引GBL中的学习者,学习活动通常具有奇妙的特征和光彩的财宝。而且大多数都是基于3D或Flash动画技术的。但是,这种基于游戏的学习的学习资料很难被普通用户创建。在本文中,我们采取了进一步的步骤,将交互式视频技术与游戏集成在一起,以开发基于视频游戏的学习(V-GBL)开发原型,该原型适用于符合SCORM的视频材料。

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