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A Novel Interactive Volume-Exploring Method for Medical Data Based on Texture-Mapping Techniques

机译:基于纹理映射技术的医学数据交互式批量探索方法

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In the research on 3D data visualization of medical images,the requirement of huge computation and high throughput for computers is still an obstacle in both volume exploration and volume rendering.In order to accelerate the speed of volume rendering,emphases have been put upon depending on graphics hardware in recent years.In this paper,a new approach to explore medical volume data interactively is presented.By combining traditional 2D and prevalent 3D texture-mapping technique supported by graphics hardware,an algorithm is proposed to generate an plane showing the image information we are interested in dynamically in the common PC. In contrast to previous methods,higher frame-rates can be achieved per second and the image in clipping plane can be displayed in real time.This method can bring us insight into the inner structure of volume data of medical images dynamically. For the convenience of the operator,a 6DOF device is integrated to manipulate the dynamic clipping plane.
机译:在医学图像的3D数据可视化研究中,对计算机的巨大计算量和高处理量的需求仍然是体积探索和体积渲染的障碍。本文提出了一种交互式探索医学数据的新方法。通过结合传统的2D和流行的3D图形硬件支持的纹理映射技术,提出了一种生成显示图像信息的平面的算法。我们对动态PC感兴趣。与以前的方法相比,每秒可以实现更高的帧速率,并且可以实时显示裁剪平面中的图像。这种方法可以使我们动态地了解医学图像的体数据的内部结构。为了方便操作员,集成了6DOF设备来操纵动态剪切平面。

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