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MULTIMEDIA LEARNING DESIGN BASED ON LEARNING OBJECT TECHNOLOGY

机译:基于学习对象技术的多媒体学习设计

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This article proposes a model of multimedia learning and a methodology for designing and developing effective multimedia learning content based on this model. Beginning with established theories of multimedia learning such as the Cognitive Load Theory and the Cognitive Theory of Multimedia Learning, we have attempted to provide a model of interactive multimedia learning and to develop an environment capable of providing effective personalized learning experiences for different learners that are dealing with complex knowledge domains. The model takes into account current trends from the field of multimedia learning research by incorporating several significant parameters. These are: a) the knowledge level of the learner, b) the manipulation of germane and intrinsic cognitive load, c) the support provided by the multimedia learning environment, and d) the active cognitive processing encouraged of learners by the environment. On a technical level, the design and development of the multimedia learning environment implemented is based on learning object technology and makes use of a simple user model.
机译:本文提出了一种基于该模型的多媒体学习模式和设计和开发有效多媒体学习内容的方法。从建立的多媒体学习理论开始,如认知负载理论和多媒体学习的认知理论,我们试图提供互动多媒体学习的模型,并开发一个能够为正在处理的不同学习者提供有效的个性化学习体验的环境与复杂的知识域。该模型通过结合几个重要参数考虑了多媒体学习研究领域的当前趋势。这些是:a)学习者的知识水平,b)造成的生命和内在认知负荷,c)由多媒体学习环境提供的支持,以及D)通过环境鼓励学习者的积极认知处理。在技​​术水平上,实现的多媒体学习环境的设计和开发基于学习对象技术并利用简单的用户模型。

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