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Pano-presence for teleoperation

机译:遥操作全景

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Telepresence and teleoperation are immersive viewing and control by a user from a remote location. Usual implementations use a standard narrow field of view (FOV) camera and a communications link, and a head mounted display (HMD). Teleoperating a robotic vehicle or surveying a scene with such system and a computer monitor is difficult for human operators due to the narrow FOV of standard cameras, the unintuitive interface for directing the camera, and the loss of directional sense. For this reason these systems often use a head mounted display (HMD) instead of a monitor, however this introduces the HMD pose latency problem of latency and slow update due to the mechanical motion of the camera and the communications link. Even with good equipment, the experience is disorienting and slow. This paper proposes a pano-presence architecture for telepresence for applications such as teleoperation based on panoramic cameras, a communications link, and an HMD. The panoramic camera, capable of capturing light from all azimuth directions, provides a panorama which is be transported over the communications link to a panorama frame buffer for viewing in the HMD screen(s). The panorama viewing rate is decoupled from the communications latency so the user can look around freely without experiencing HMD pose latency problem, the delay in the HMD's image alignment with the head position. A panorama frame format of an image cube is chosen since it can be viewed at full frame rate with the acceleration in consumer graphics cards. Two prototype systems, one telepresence and one teleoperation, using this architecture are described.
机译:远程呈现和远程操作是用户从远程位置进行的沉浸式查看和控制。通常的实现方式使用标准的窄视场(FOV)相机和通信链接以及头戴式显示器(HMD)。由于标准相机的FOV狭窄,用于指导相机的直观界面以及方向感的丧失,使用这种系统和计算机监视器来远程操作机器人车辆或使用这种系统和计算机监视器来测量场景对于人类操作者而言是困难的。因此,这些系统通常使用头戴式显示器(HMD)而不是监视器,但是由于摄像机和通信链路的机械运动,这会带来HMD姿势潜伏期问题,即延迟和更新缓慢。即使配备了良好的设备,体验也会令人迷惑且缓慢。本文提出了一种用于网真的全景显示架构,用于基于全景摄像机,通信链接和HMD的远程操作等应用程序。全景相机能够捕获来自所有方位角方向的光,它提供了全景图,该全景图通过通信链接传输到全景图帧缓冲区,以便在HMD屏幕中查看。全景观看率与通信等待时间脱钩,因此用户可以自由地环顾四周,而不会遇到HMD姿势等待时间问题(HMD图像与头部位置对齐的延迟)。选择图像立方体的全景帧格式是因为可以通过消费类图形卡的加速以全帧速率查看它。描述了使用该体系结构的两个原型系统,一个网真和一个远程操作。

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