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A GLUING ALGORITHM FOR DISTRIBUTED SIMULATION OF MULTIBODY SYSTEMS

机译:多体系统分布式仿真的胶粘算法

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摘要

A new gluing algorithm is presented that can be used to couple subsystem models for dynamics simulation of mechanical systems. The gluing algorithm developed relies only on information available at the subsystem interfaces. This strategy not only improves the efficiency of the algorithm, but also engenders model security by limiting model access only to the exposed interface information. These features make the algorithm suitable for a real and practical distributed simulation environment.
机译:提出了一种新的粘合算法,该算法可用于耦合子系统模型,以进行机械系统的动力学仿真。开发的粘合算法仅依赖于子系统接口上可用的信息。该策略不仅提高了算法的效率,而且通过仅限制对公开接口信息的模型访问来提高模型安全性。这些功能使该算法适合于实际的分布式仿真环境。

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