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Considerations on the application of object-oriented reuse technology to the computer-supported cooperative learning domain

机译:将面向对象重用技术应用于计算机支持的协作学习领域的考虑

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In the software engineering field, reuse is considered the key for achieving quality, reducing costs and increasing productivity. Such expectations motivate the proposition of generic, reusable solutions for the development of applications in various domains. In this paper, we address some initial considerations on the potentials of object-oriented reuse technology, particularly frameworks, in the computer-supported cooperative learning (CSCL) domain. The paper discusses the important aspects of such technology, the difficulties for defining expected functionality for CSCL applications, and describes some of the existing customizable solutions for the CSCL domain. Two of them, namely TOP and Habanero, are analyzed in more detail.
机译:在软件工程领域,重用被认为是实现质量,降低成本和提高生产率的关键。这样的期望激发了针对各个领域中的应用程序开发的通用,可重用解决方案的主张。在本文中,我们针对计算机支持的协作学习(CSCL)领域中的面向对象重用技术(尤其是框架)的潜力进行了一些初步考虑。本文讨论了这种技术的重要方面,为CSCL应用程序定义预期功能的困难,并描述了一些针对CSCL域的现有可自定义解决方案。将更详细地分析其中两个,即TOP和Habanero。

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