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ITBeankit: An Educational Middleware Framework for Bridging Software Technology and Education

机译:ITBeankit:融合软件技术和教育的教育中间件框架

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In this paper we describe a layered approach, which allows the adaptation of the visualization content according to the user's needs using meta-data. In contrast to existing approaches, the educator can adjust both the level of explanation and the level of interactivity of an animation, thus influencing the presentation and the results of the algorithms being illustrated according to a desired level of functionality and appearance, suitable for the specific needs of the learner. Our approach is similar to a middleware approach. In this three-tier model, the lowest layer of this paradigm suits the programmer. On the middle layer, which is composed of various services common to all educational animations, such as management of data, control, interaction level and presentation, acts the educator. The user interface of the current educational visualization is the top-layer medium with which the end-user (learner) interacts.
机译:在本文中,我们描述了一种分层方法,该方法允许使用元数据根据用户的需求来调整可视化内容。与现有方法相反,教育者可以调整解释的水平和动画的交互性的水平,从而根据所需的功能和外观水平(适合特定情况)影响演示的效果,并说明算法的结果。学习者的需求。我们的方法类似于中间件方法。在此三层模型中,此范例的最低层适合程序员。在中间层,由所有教育动画共有的各种服务组成,例如数据管理,控制,交互级别和表示,由教育者来承担。当前教育可视化的用户界面是最终用户(学习者)与之交互的顶层介质。

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