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Real-time Curve-skeleton Extraction of Human-scanned Point Clouds Application in Upright Human Pose Estimation

机译:实时曲线 - 骨架提取人扫描点云在直立人姿态估算中的应用

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This paper presents a practical and robust approach for upright human curve-skeleton extraction. Curveskeletons are object descriptors that represent a simplified version of the geometry and topology of a 3-D object. The curve-skeleton of a human-scanned point set enables the approximation of the underlying skeletal structure and thus, to estimate the body configuration (human pose). In contrast to most curve-skeleton extraction methodologies from the literature, we herein propose a real-time curve-skeleton extraction approach that applies to scanned point clouds, independently of the object's complexity and/or the amount of noise within the depth measurements. The experimental results show the ability of the algorithm to extract a centered curve-skeleton within the 3-D object, with the same topology, and with unit thickness. The proposed approach is intended for real world applications and hence, it handles large portions of data missing due to occlusions, acquisition hindrances or registration inaccuracies.
机译:本文介绍了直立人曲线骨架提取的实用且坚固的方法。曲线骨骼是对象描述符,其代表了三维对象的几何形状和拓扑的简化版本。人扫描点集的曲线 - 骨架使得能够近似底层骨架结构,从而估计身体配置(人类姿势)。与来自文献的大多数曲线 - 骨架提取方法相反,我们在本文中提出了一种实时曲线 - 骨架提取方法,其适用于扫描点云,独立于对象的复杂性和/或深度测量内的噪声量。实验结果表明,算法在3-D物体内提取居中曲线骨架,具有相同的拓扑,具有单位厚度。所提出的方法适用于现实世界应用,从而旨在处理由于闭塞,收购障碍或注册不准确而缺少的大量数据。

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