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Graph-based Normalizing Flow for Human Motion Generation and Reconstruction

机译:基于图的人体运动生成和重建的标准化流量

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Data-driven approaches for modeling human skeletal motion have found various applications in interactive media and social robotics. Challenges remain in these fields for generating high-fidelity samples and robustly reconstructing motion from imperfect input data, due to e.g. missed marker detection. In this paper, we propose a probabilistic generative model to synthesize and reconstruct long horizon motion sequences conditioned on past information and control signals, such as the path along which an individual is moving. Our method adapts the existing work MoGlow by introducing a new graph-based model. The model leverages the spatial-temporal graph convolutional network (ST-GCN) to effectively capture the spatial structure and temporal correlation of skeletal motion data at multiple scales. We evaluate the models on a mixture of motion capture datasets of human locomotion with foot-step and bone-length analysis. The results demonstrate the advantages of our model in reconstructing missing markers and achieving comparable results on generating realistic future poses. When the inputs are imperfect, our model shows improvements on robustness of generation.
机译:用于建模人类骨骼运动的数据驱动方法已经发现了互动媒体和社会机器人的各种应用。由于例如,由于例如,这些领域留在这些领域中的挑战,并且从不完美的输入数据中强大地重建运动。错过了标记检测。在本文中,我们提出了一种概率的生成模型来合成和重建在过去的信息和控制信号上的长地平运动序列,例如个人移动的路径。我们的方法通过引入新的基于图形的模型来互补现有的工作Moglow。该模型利用空间临时图卷积网络(ST-GCN),以有效地捕获多个尺度骨骼运动数据的空间结构和时间相关性。我们通过脚步和骨骼长度分析评估人体运动的运动捕获数据集混合模型。结果证明了我们模型在重建缺失的标记方面的优势,并在产生逼真的未来姿势上实现了可比结果。当输入不完美时,我们的模型显示了产生的鲁棒性的改进。

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