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Toward Recommendation for Upskilling: Modeling Skill Improvement and Item Difficulty in Action Sequences

机译:提出提高技能的建议:在动作序列中建模技能提升和项目难度

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How can recommender systems help people improve their skills? As a first step toward recommendation for the upskilling of users, this paper addresses the problems of modeling the improvement of user skills and the difficulty of items in action sequences where users select items at different times. We propose a progression model that uses latent variables to learn the monotonically non-decreasing progression of user skills. Once this model is trained with the given sequence data, we leverage it to find a statistical solution to the item difficulty estimation problem, where we assume that users usually select items within their skill capacity. Experiments on five datasets (four from real domains, and one generated synthetically) revealed that (1) our model successfully captured the progression of domain-dependent skills; (2) multi-faceted item features helped to learn better models that aligned well with the ground-truth skill and difficulty levels in the synthetic dataset; (3) the learned models were practically useful to predict items and ratings in action sequences; and (4) exploiting the dependency structure of our skill model for parallel computation made the training process more efficient.
机译:推荐系统如何帮助人们提高技能?作为向用户推荐技能的第一步,本文解决了建模用户建模技巧的问题以及用户在不同时间选择项目的动作序列中项目难度的问题。我们提出一种使用潜在变量的学习模型,以学习用户技能的单调非递减进度。一旦使用给定的序列数据训练了该模型,我们就可以利用它来找到针对项目难度估算问题的统计解决方案,其中我们假设用户通常在其能力范围内选择项目。对五个数据集(四个来自真实领域,一个是综合生成的)进行的实验表明:(1)我们的模型成功捕获了依赖领域的技能的进步; (2)多方面的项目功能有助于学习更好的模型,从而与综合数据集中的真实技能和难度水平保持一致; (3)所学习的模型对于预测动作序列中的项目和等级实际上是有用的; (4)利用我们的技能模型的依赖结构进行并行计算,可以使训练过程更加高效。

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