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Gamification of Tourism Culture Learning: An Analysis of Immersive Games

机译:旅游文化学习的游戏化:沉浸游戏的分析

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This paper aims to establish the gamification of tourism culture learning and demonstrate its feasibility. We did our research based on an immersive game called Travel Coser. The study explores how immersive games can be used to provide cultural learning to enhance the cultural experience of tourism by presenting a role-playing basis for enhancing cultural understanding. This article Outlines the design of the game, reports on the results of the preliminary validation, and discusses future developments.
机译:本文旨在建立旅游文化学习的游戏化,并证明其可行性。我们基于名为Travel Coser的沉浸式游戏进行了研究。该研究探讨了沉浸式游戏如何通过提供增强文化理解的角色扮演基础来提供文化学习,以增强旅游业的文化体验。本文概述了游戏的设计,报告了初步验证的结果,并讨论了未来的发展。

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