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Development of Mobile Learning Application Based on Augmented Reality with Index Card Match Method

机译:索引卡匹配法基于增强现实的移动学习应用程序开发

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Botany is one of the biology learning materials in junior high schools which is still widely taught theoretically and monotonously, so boring. In this material students still have to imagine how the anatomical forms of plants are, because the media used are still based on textbooks and explanations from the teacher alone. With this research, there is in the form of a learning media for botanical material using the index card match method by using an android application that can read markers which will later bring up 3D objects or commonly called augmented reality which will later facilitate students in visualizing material that delivered by the teacher so that students increasingly understand and can increase enthusiasm for learning. Based on the results of the study showed that based on the assessment of expert judgment obtained 84.4 percent media value included in the valid category. The notes from the application include navigation revisions and material display. Future development is carried out for teaching sources other than AR that can be used by students such as text and video in the hope that students have more choices of learning resources.
机译:植物学是初中的生物学学习材料之一,在理论上和单调性方面仍然广泛地被教授,所以很无聊。在这种材料中,学生仍然必须想象植物的解剖形式,因为所使用的媒体仍然基于教科书和仅来自老师的解释。通过这项研究,采用了一种索引卡匹配方法,通过一个Android应用程序以植物学材料的学习媒体的形式,该应用程序可以读取标记,这些标记随后将产生3D对象或通常称为增强现实的标记,随后将有助于学生可视化老师提供的材料,使学生越来越了解并且可以提高学习热情。根据研究结果表明,基于专家判断的评估,获得了84.4%的媒体价值包含在有效类别中。该应用程序的注释包括导航修订和材料显示。未来将开发除AR外的其他可供学生使用的教学资源,例如文本和视频,以期让学生有更多选择的学习资源。

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