首页> 外文会议>Iberoamerican congress on pattern recognition >Virtual Hand Training Platform Controlled Through Online Recognition of Motion Intention
【24h】

Virtual Hand Training Platform Controlled Through Online Recognition of Motion Intention

机译:通过在线识别运动意图控制的虚拟手部训练平台

获取原文

摘要

Patients with amputation or defects in their limbs use prosthetic devices that require a great cognitive and physical effort to control them, especially during rehabilitation and training phases, being this one of the most frequent reasons of why the patients gave up their prosthesis. This paper presents a platform for the training of patients to control prostheses using a virtual robotic hand. The virtual environment combines a graphics engine as Unity with a homemade bracelet that acquires surface Electromyography signals (sEMG) from a patient's arm. The virtual training platform computes two features from the patient's sEMG signals. Firstly, the Absolute value of the Summation of Square root (ASS), and then the Mean value of the Square Root (MSR). Once this is done, they are concatenated and passed through a multi-layer neural network, which has been trained to detect 4 different movement intentions generated by the patient (rest, open hand, power and precision grips). Finally, classifier outcomes are used to control the position of joints of a virtual robotic hand that is simulated in Unity. Experimental results have shown a classification accuracy of 86.6% on a patient with a congenital amputation of its left arm.
机译:截肢或肢体缺损的患者使用假肢设备,需要大量的认知和体力来控制假肢,尤其是在康复和训练阶段,这是患者放弃假体的最常见原因之一。本文提供了一个平台,用于训练患者使用虚拟机械手控制假体。虚拟环境将图形引擎(作为Unity)与自制手镯相结合,该手镯可从患者的手臂获取表面肌电信号(sEMG)。虚拟训练平台可根据患者的sEMG信号计算两个特征。首先是平方根总和的绝对值(ASS),然后是平方根的均值(MSR)。完成此操作后,它们将被连接起来并通过多层神经网络,该网络已经过训练,可以检测出患者产生的4种不同的运动意图(休息,张开手,力量和精确的抓地力)。最后,分类器结果用于控制在Unity中模拟的虚拟机器人手的关节位置。实验结果表明,左臂先天性截肢的患者分类准确率为86.6%。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号