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A New Approach for Surface Reconstruction Using Slices

机译:使用切片进行表面重建的新方法

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This paper describes a novel algorithm for surface reconstruction from slices. A number of slices are extracted from a given data oriented along any of the principal axes. Slices are projected onto the XZ plane and equal number of traversals takes place for each slice by a cut plane oriented along the X axis. As the cut plane traverses along each slice, cut points are extracted. To establish correspondence between two consecutive slices, firstly domain mapping takes place. Then a heuristic approach is taken which is based on the comparison of the number of occurrences of particular cut points between slices. Optimization is performed on the basis of minimal differences of the number of occurrences of particular cut points between consecutive slices. Although heuristic approach is not flawless, this algorithm is able to construct surface of fairly complex objects. The algorithm is dynamic enough as the number of slices and the number of traversals can be adjusted depending on the complexity of the object.
机译:本文介绍了切片表面重建的新算法。从沿任何主轴定向的给定数据中提取多个切片。将切片投影到XZ平面上,并且通过沿X轴定向的切割平面来进行相同数量的横向。当切割平面沿着每个切片横穿时,提取切片点。为了在两个连续的切片之间建立对应,首先发生域映射。然后采取了一种启发式方法,该方法是基于切片之间特定切割点的发生次数的比较。基于连续切片之间特定切片的特定切片的发生次数的最小差异来执行优化。虽然启发式方法不完美,但该算法能够构建相当复杂的物体的表面。算法是动态的,因为可以根据对象的复杂性来调整切片的数量和遍历的数量。

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