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A New Approach for Surface Reconstruction Using Slices

机译:使用切片进行表面重建的新方法

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This paper describes a novel algorithm for surface reconstruction from slices. A number of slices are extracted from a given data oriented along any of the principal axes. Slices are projected onto the XZ plane and equal number of traversals takes place for each slice by a cut plane oriented along the X axis. As the cut plane traverses along each slice, cut points are extracted. To establish correspondence between two consecutive slices, firstly domain mapping takes place. Then a heuristic approach is taken which is based on the comparison of the number of occurrences of particular cut points between slices. Optimization is performed on the basis of minimal differences of the number of occurrences of particular cut points between consecutive slices. Although heuristic approach is not flawless, this algorithm is able to construct surface of fairly complex objects. The algorithm is dynamic enough as the number of slices and the number of traversals can be adjusted depending on the complexity of the object.
机译:本文介绍了一种新的切片表面重构算法。从沿任何主轴定向的给定数据中提取了许多切片。将切片投影到XZ平面上,并通过沿X轴定向的切割平面对每个切片进行相等数量的遍历。当切割平面沿每个切片移动时,将提取切割点。为了建立两个连续切片之间的对应关系,首先进行域映射。然后采用启发式方法,该方法基于切片之间特定切割点出现次数的比较。基于连续切片之间特定切割点出现次数的最小差异来执行优化。尽管启发式方法并非完美无缺,但该算法仍能够构造相当复杂的对象的表面。该算法具有足够的动态性,因为可以根据对象的复杂性来调整切片的数量和遍历的数量。

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