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Comparison between Pseudocode Usage and Visual Programming with Scratch in Programming Teaching

机译:编程教学中PseudoDode使用与视觉编程的比较

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This work presents the results of a research that aimed to evaluate the use of the Scratch visual programming language in the development of computational thinking, in comparison with the use of pseudocode, during the teaching of logic and programming algorithms. The research was delineated with a methodology of action research, which made possible the evaluation of the Scratch language and the pseudocode at the end of the approach of each content. The steps of approaching each content were initiated with the application of the diagnostic evaluation, and finalized with the evaluation of performance. The results indicate that the use of the Scratch language presented better results during the initial stages; as the complexity of the content increased, the use of the pseudocode produced better results. Nevertheless, it is worth noting the good acceptance of the Scratch language for the teaching-learning process of the contents, as well as the contribution that it has had to the learning of logic and programming algorithms.
机译:这项工作提出了一项研究的结果,旨在评估在逻辑和编程算法的教学期间使用伪代码的计算思维中的划痕视觉编程语言的使用。该研究与动作研究的方法描绘,这使得在每种内容的方法结束时可能对划痕语言和伪代码进行评估。使用诊断评估的应用开始接近每个内容的步骤,并在评估性能时完成。结果表明,在初始阶段期间使用划痕语言的使用更好;随着内容的复杂性增加,使用伪代码产生了更好的结果。尽管如此,值得注意的是对内容的教学过程的良好接受,以及它必须对逻辑和编程算法的学习的贡献。

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